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Developer Weapon Designs: Julie Marchiori

Spenser Norrish

It's time once again for you to meet a developer from the EA Montreal team and their weapon of choice. Here's Julie Mariori and her VSS:

 

 

Julie Marchiori, Level Designer

 

How can you not enjoy sniping when sporting such a deadly (and classy) customized VSS? When entering a new battleground, the first thing I do is scout the surroundings for that perfect sniping sweet spot.  After politely ordering my buddy to make a scene and grab the aggro, I get comfy and begin popping heads like grapes, one after the other, with a delightful giggle.  Heads popping in a 7x scope is all a gal can ask for.  My VSS keeps my aggro to a minimum while still giving me blissfully stable handling.  And if the situation gets sticky, I always carry around my diamond encrusted grenades.  Power and Fashion statement, all in one.

 

That being said, I am flexible.   If my buddy wants to snipe, he'll have to win a 3-outta-5 in a fierce Rock-Paper-Scissor match.  Coop snipe anyone?

 

 

 

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